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War of Stolen Children

Session Declared: 79  |  Session Ended: 80  |  Victor: Aggressor

Moderate War
War Goal Slots: Trivial ×2, Minor ×1, Standard ×1 Infamy: 20 Non-Aggression Pact Duration: 2 Sessions

War Goals

Trivial: 2/2 Minor: 1/1 Standard: 1/1
Tier Goal Attacker Target Notes
Trivial Humiliate
Details

Target loses one level of stability, you gain one level of stability.

  • Target must have a higher level of stability than you.
— —
Trivial Inquisition
Details

Target nation suffers +5 DC when converting your pops for the remainder of the age.

— —
Minor Hostages
Details

For three sessions, target loses a level of stability if they declare war on your nation, or join a war in which you are the primary war target.

  • Prejudice
— —
Standard Ransack
Details

Target has a random district and city sacked, with the resources going to you, and suffers -2 Rolling Karma.

  • Target must have a district and city to sack.
— —

⚔ Attackers

Abu-Bayan Spirits Primary

Leaders (2)
NameTypeInitiative
El'skimigo Populist -1
Religious Leader of Abu-Bayan Spirits Religious Leader -5
Units (3 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Heavy Cavalry 3 0 0 10 3 1 1 Nation
  • Attack +1 (Conscription Type: Low)
  • Attack -1 (Mercenary Law: Mercenary Presence)
  • Defense +1 (Conscription Type: Low)
  • Defense -1 (Mercenary Law: Mercenary Presence)
  • Defense -3 (Prosperity: Savior (Wretched))
Transport Ship 3 0 0 8 1 0 1 Nation
  • Attack +1 (Conscription Type: Low)
  • Attack -1 (Mercenary Law: Mercenary Presence)
  • Defense +1 (Conscription Type: Low)
  • Defense -1 (Mercenary Law: Mercenary Presence)
  • Defense -3 (Prosperity: Savior (Wretched))
Classical Siege Weapon 1 0 0 0 3 0 1-2 Nation —

Coastal An-Hae Vassal

Leaders (1)
NameTypeInitiative
Archmage of Coastal An-Hae Archmage 3

No units assigned.

— VS —

🛡 Defenders

Khanya

Leaders (1)
NameTypeInitiative
Odirile General 6

No units assigned.

Moland

Leaders (1)
NameTypeInitiative
Archmage of Moland Archmage 2

No units assigned.